

Just put 5 skill points for resource efficiency. Bramble Wall (5 Skill Points): This skill keeps your enemy at range distance.It allows your Outlander to often strike with both pistol even without focus stats.

Akimbo (15 Skill Points): Permanently increases the damage and chance to execute with pistol.Long Range Mastery (15 Skill Points): Permanently increases the range and damage of your pistol.Rune Vault (10 Skill Points): Your active skill for escaping danger, it allows you to move away backward leaving enemies blinded and knockback.However, I did put a good deal of thought and experience into the build, and I do believe that what I present here is well-reasoned and will be helpful to all levels of experience.You’re going to need some vitality if planning to play elite difficulty. DISCLAIMER: This guide is very long and, arguably, egotistical at times.I’ll be the first to admit that I enjoy hearing myself talk. Here is a Torchlight 2 Embermage Spellsword Build / Guide submitted by Pog. Every imperial army contains a handfull of these. Each spell cast adds charge and when the bar is capped out spells become more potent and, most importantly, while in this state all spells can be cast for zero mana.Embermages are the opposite of outlanders, each one of them is highly skilled and trained by the empire. Currently the embermages spells are broken into three different elemental trees Inferno, Frost and Storm.Įach one of these has passive and active spells within it.The Embermage's charge makes managing mana, a staple of this type of character, a little easier but requires additional micro-management.

Page Tools.The Embermage is Torchlight II's take on a mage class, much like the Alchemist from the original.
